{
  "slug": "plask",
  "name": "Plask",
  "company": "Plask",
  "website": "https://plask.ai/en-US",
  "category": "3d",
  "business_model": "freemium",
  "availability": "unknown",
  "launched": null,
  "tags": [
    "3d",
    "creative-workflow"
  ],
  "updated": "2026-11-03",
  "sources": [
    {
      "title": "Plask — Product",
      "url": "https://plask.ai/en-US"
    },
    {
      "title": "Plask — Official reference",
      "url": "https://plask.ai/en-US/docs/faqs"
    }
  ],
  "selection": {
    "tasks": [
      "3d-generation"
    ],
    "form_factor": "web-app",
    "platforms": [
      "web"
    ],
    "deployment": [
      "unknown"
    ],
    "offline": "unknown",
    "regions": [
      "unknown"
    ],
    "api": "unknown",
    "license": "unknown",
    "commercial_use": "unknown",
    "languages": [
      "unknown"
    ],
    "billing": {
      "models": [
        "subscription"
      ],
      "free_allowance": "limited",
      "requires_subscription": "unknown"
    }
  },
  "selection_evidence": {
    "tasks": {
      "status": "editorial_inference",
      "note": "Editorial classification of the documented features; not a product-performance test."
    },
    "form_factor": {
      "status": "editorial_inference",
      "note": "Editorial classification of the documented features; not a product-performance test."
    },
    "platforms": {
      "status": "editorial_inference",
      "note": "Editorial classification of the documented browser interface; not a geographic-availability or performance test."
    },
    "deployment": {
      "status": "unknown",
      "note": "This product-specific field was not established in this entry’s source review."
    },
    "offline": {
      "status": "unknown",
      "note": "This product-specific field was not established in this entry’s source review."
    },
    "regions": {
      "status": "unknown",
      "note": "This product-specific field was not established in this entry’s source review."
    },
    "api": {
      "status": "unknown",
      "note": "This product-specific field was not established in this entry’s source review."
    },
    "license": {
      "status": "unknown",
      "note": "This product-specific field was not established in this entry’s source review."
    },
    "commercial_use": {
      "status": "unknown",
      "note": "This product-specific field was not established in this entry’s source review."
    },
    "languages": {
      "status": "unknown",
      "note": "This product-specific field was not established in this entry’s source review."
    },
    "billing": {
      "status": "editorial_inference",
      "note": "Editorial classification of the documented features; not a product-performance test."
    }
  },
  "facts": [
    {
      "id": "plask.capability.primary",
      "field": "capability",
      "value": "Video-to-3D motion capture with character import",
      "status": "verified",
      "evidence_type": "official_page",
      "checked": "2026-11-03",
      "sources": [
        "https://plask.ai/en-US"
      ]
    }
  ],
  "description": "Plask: Video-to-3D motion capture with character import.",
  "overview": "Plask combines: Video-to-3D motion capture with character import; Scene direction with lighting, camera and depth-of-field controls; Animation export for FBX and BVH pipelines. Generating character motion for games and animated scenes; Cleaning captured performances before final animation.",
  "features": [
    "Video-to-3D motion capture with character import",
    "Scene direction with lighting, camera and depth-of-field controls",
    "Animation export for FBX and BVH pipelines"
  ],
  "use_cases": [
    "Generating character motion for games and animated scenes",
    "Cleaning captured performances before final animation"
  ],
  "pricing_notes": "Plask Motion has free, Standard and Pro tiers; paid tiers offer larger credits and faster processing with monthly or annual billing. Plask Live camera setup currently requires macOS14 or later, internet and API credits. Do not assume browser and live-capture costs are identical.",
  "faq": [
    {
      "q": "Which production workflow does this support?",
      "a": "Generating character motion for games and animated scenes; Scene direction with lighting, camera and depth-of-field controls; Animation export for FBX and BVH pipelines."
    },
    {
      "q": "What should I check before paying?",
      "a": "Plask Motion has free, Standard and Pro tiers; paid tiers offer larger credits and faster processing with monthly or annual billing. Plask Live camera setup currently requires macOS14 or later, internet and API credits. Do not assume browser and live-capture costs are identical."
    }
  ],
  "i18n": {
    "zh": {
      "description": "Plask: 支持角色导入的视频转三维动作捕捉.",
      "overview": "Plask 结合了: 支持角色导入的视频转三维动作捕捉; 场景灯光、相机与景深控制; 向FBX及BVH工作流导出动画. 为游戏与动画场景生成角色动作; 最终动画前清理采集的表演动作.",
      "features": [
        "支持角色导入的视频转三维动作捕捉",
        "场景灯光、相机与景深控制",
        "向FBX及BVH工作流导出动画"
      ],
      "use_cases": [
        "为游戏与动画场景生成角色动作",
        "最终动画前清理采集的表演动作"
      ],
      "pricing_notes": "Plask Motion提供免费、Standard、Pro，付费增加额度及处理优先级，可月付或年付。Plask Live相机设置目前需macOS14以上、联网及API额度；网页和实时捕捉费用不可混为一谈。",
      "faq": [
        {
          "q": "它适合哪种制作流程？",
          "a": "为游戏与动画场景生成角色动作; 场景灯光、相机与景深控制; 向FBX及BVH工作流导出动画."
        },
        {
          "q": "付费前应核对什么？",
          "a": "Plask Motion提供免费、Standard、Pro，付费增加额度及处理优先级，可月付或年付。Plask Live相机设置目前需macOS14以上、联网及API额度；网页和实时捕捉费用不可混为一谈。"
        }
      ],
      "selection_evidence": {
        "tasks": {
          "note": "依据所记录功能作出的编辑归类，非产品性能实测。"
        },
        "form_factor": {
          "note": "依据所记录功能作出的编辑归类，非产品性能实测。"
        },
        "platforms": {
          "note": "依据记录中的浏览器界面作出的编辑归类，非地域可用性或性能实测。"
        },
        "deployment": {
          "note": "本条目的来源核查尚未确认这一产品字段。"
        },
        "offline": {
          "note": "本条目的来源核查尚未确认这一产品字段。"
        },
        "regions": {
          "note": "本条目的来源核查尚未确认这一产品字段。"
        },
        "api": {
          "note": "本条目的来源核查尚未确认这一产品字段。"
        },
        "license": {
          "note": "本条目的来源核查尚未确认这一产品字段。"
        },
        "commercial_use": {
          "note": "本条目的来源核查尚未确认这一产品字段。"
        },
        "languages": {
          "note": "本条目的来源核查尚未确认这一产品字段。"
        },
        "billing": {
          "note": "依据所记录功能作出的编辑归类，非产品性能实测。"
        }
      },
      "facts": {
        "plask.capability.primary": {
          "value": "支持角色导入的视频转三维动作捕捉"
        }
      }
    },
    "es": {
      "description": "Plask: Captura de movimiento de vídeo a 3D con importación de personajes.",
      "overview": "Plask combina: Captura de movimiento de vídeo a 3D con importación de personajes; Dirección de escenas con luz, cámara y profundidad de campo; Exportación de animaciones para flujos FBX y BVH. Generar movimientos de personajes para juegos y escenas animadas; Limpiar actuaciones capturadas antes de la animación final.",
      "features": [
        "Captura de movimiento de vídeo a 3D con importación de personajes",
        "Dirección de escenas con luz, cámara y profundidad de campo",
        "Exportación de animaciones para flujos FBX y BVH"
      ],
      "use_cases": [
        "Generar movimientos de personajes para juegos y escenas animadas",
        "Limpiar actuaciones capturadas antes de la animación final"
      ],
      "pricing_notes": "Plask Motion tiene niveles gratis, Standard y Pro; los pagos añaden créditos y velocidad, mensual o anual. Plask Live requiere macOS14 o posterior, internet y créditos API. No suponga costes iguales para navegador y captura en vivo.",
      "faq": [
        {
          "q": "¿Qué flujo de producción admite?",
          "a": "Generar movimientos de personajes para juegos y escenas animadas; Dirección de escenas con luz, cámara y profundidad de campo; Exportación de animaciones para flujos FBX y BVH."
        },
        {
          "q": "¿Qué debo revisar antes de pagar?",
          "a": "Plask Motion tiene niveles gratis, Standard y Pro; los pagos añaden créditos y velocidad, mensual o anual. Plask Live requiere macOS14 o posterior, internet y créditos API. No suponga costes iguales para navegador y captura en vivo."
        }
      ],
      "selection_evidence": {
        "tasks": {
          "note": "Clasificación editorial de las funciones documentadas; no es una prueba de rendimiento."
        },
        "form_factor": {
          "note": "Clasificación editorial de las funciones documentadas; no es una prueba de rendimiento."
        },
        "platforms": {
          "note": "Clasificación editorial de la interfaz de navegador documentada; no es prueba geográfica ni de rendimiento."
        },
        "deployment": {
          "note": "La revisión de fuentes de esta entrada no estableció este dato del producto."
        },
        "offline": {
          "note": "La revisión de fuentes de esta entrada no estableció este dato del producto."
        },
        "regions": {
          "note": "La revisión de fuentes de esta entrada no estableció este dato del producto."
        },
        "api": {
          "note": "La revisión de fuentes de esta entrada no estableció este dato del producto."
        },
        "license": {
          "note": "La revisión de fuentes de esta entrada no estableció este dato del producto."
        },
        "commercial_use": {
          "note": "La revisión de fuentes de esta entrada no estableció este dato del producto."
        },
        "languages": {
          "note": "La revisión de fuentes de esta entrada no estableció este dato del producto."
        },
        "billing": {
          "note": "Clasificación editorial de las funciones documentadas; no es una prueba de rendimiento."
        }
      },
      "facts": {
        "plask.capability.primary": {
          "value": "Captura de movimiento de vídeo a 3D con importación de personajes"
        }
      }
    },
    "fr": {
      "description": "Plask: Capture vidéo vers mouvement 3D avec import de personnages.",
      "overview": "Plask réunit: Capture vidéo vers mouvement 3D avec import de personnages; Mise en scène avec lumière, caméra et profondeur de champ; Export d’animations pour les chaînes FBX et BVH. Générer des mouvements de personnages pour jeux et scènes animées; Nettoyer les performances capturées avant l’animation finale.",
      "features": [
        "Capture vidéo vers mouvement 3D avec import de personnages",
        "Mise en scène avec lumière, caméra et profondeur de champ",
        "Export d’animations pour les chaînes FBX et BVH"
      ],
      "use_cases": [
        "Générer des mouvements de personnages pour jeux et scènes animées",
        "Nettoyer les performances capturées avant l’animation finale"
      ],
      "pricing_notes": "Plask Motion propose gratuit, Standard et Pro ; les niveaux payants ajoutent crédits et rapidité, au mois ou à l’année. Plask Live exige macOS14 minimum, internet et crédits API. Les coûts web et capture directe ne sont pas équivalents.",
      "faq": [
        {
          "q": "Quel flux de production prend-il en charge ?",
          "a": "Générer des mouvements de personnages pour jeux et scènes animées; Mise en scène avec lumière, caméra et profondeur de champ; Export d’animations pour les chaînes FBX et BVH."
        },
        {
          "q": "Que vérifier avant de payer ?",
          "a": "Plask Motion propose gratuit, Standard et Pro ; les niveaux payants ajoutent crédits et rapidité, au mois ou à l’année. Plask Live exige macOS14 minimum, internet et crédits API. Les coûts web et capture directe ne sont pas équivalents."
        }
      ],
      "selection_evidence": {
        "tasks": {
          "note": "Classement éditorial des fonctions documentées ; aucun test de performance."
        },
        "form_factor": {
          "note": "Classement éditorial des fonctions documentées ; aucun test de performance."
        },
        "platforms": {
          "note": "Classement éditorial de l’interface web documentée ; aucun test géographique ni de performance."
        },
        "deployment": {
          "note": "L’examen des sources de cette fiche n’a pas établi ce point du produit."
        },
        "offline": {
          "note": "L’examen des sources de cette fiche n’a pas établi ce point du produit."
        },
        "regions": {
          "note": "L’examen des sources de cette fiche n’a pas établi ce point du produit."
        },
        "api": {
          "note": "L’examen des sources de cette fiche n’a pas établi ce point du produit."
        },
        "license": {
          "note": "L’examen des sources de cette fiche n’a pas établi ce point du produit."
        },
        "commercial_use": {
          "note": "L’examen des sources de cette fiche n’a pas établi ce point du produit."
        },
        "languages": {
          "note": "L’examen des sources de cette fiche n’a pas établi ce point du produit."
        },
        "billing": {
          "note": "Classement éditorial des fonctions documentées ; aucun test de performance."
        }
      },
      "facts": {
        "plask.capability.primary": {
          "value": "Capture vidéo vers mouvement 3D avec import de personnages"
        }
      }
    },
    "ja": {
      "description": "Plask: キャラクター取り込み対応の動画から3D動作キャプチャー.",
      "overview": "Plask は次の機能を組み合わせます: キャラクター取り込み対応の動画から3D動作キャプチャー; 照明・カメラ・被写界深度によるシーン演出; FBX・BVH制作工程向けのアニメーション出力. ゲームやアニメーション用のキャラクター動作制作; 最終アニメーション前にキャプチャー動作を整理.",
      "features": [
        "キャラクター取り込み対応の動画から3D動作キャプチャー",
        "照明・カメラ・被写界深度によるシーン演出",
        "FBX・BVH制作工程向けのアニメーション出力"
      ],
      "use_cases": [
        "ゲームやアニメーション用のキャラクター動作制作",
        "最終アニメーション前にキャプチャー動作を整理"
      ],
      "pricing_notes": "Plask Motionは無料・Standard・Proで、有料はクレジットと処理速度を増やし月額・年額があります。Plask Liveのカメラ設定は現在macOS14以降、通信、APIクレジットが必要です。ブラウザーとライブ処理の費用を同一視しないでください。",
      "faq": [
        {
          "q": "どの制作工程に使えますか？",
          "a": "ゲームやアニメーション用のキャラクター動作制作; 照明・カメラ・被写界深度によるシーン演出; FBX・BVH制作工程向けのアニメーション出力."
        },
        {
          "q": "支払い前に何を確認すべきですか？",
          "a": "Plask Motionは無料・Standard・Proで、有料はクレジットと処理速度を増やし月額・年額があります。Plask Liveのカメラ設定は現在macOS14以降、通信、APIクレジットが必要です。ブラウザーとライブ処理の費用を同一視しないでください。"
        }
      ],
      "selection_evidence": {
        "tasks": {
          "note": "記録された機能に基づく編集上の分類であり、性能の実測ではありません。"
        },
        "form_factor": {
          "note": "記録された機能に基づく編集上の分類であり、性能の実測ではありません。"
        },
        "platforms": {
          "note": "記録されたブラウザー画面に基づく編集上の分類であり、地域対応や性能の実測ではありません。"
        },
        "deployment": {
          "note": "この項目の資料確認では、この製品固有の情報は未確認です。"
        },
        "offline": {
          "note": "この項目の資料確認では、この製品固有の情報は未確認です。"
        },
        "regions": {
          "note": "この項目の資料確認では、この製品固有の情報は未確認です。"
        },
        "api": {
          "note": "この項目の資料確認では、この製品固有の情報は未確認です。"
        },
        "license": {
          "note": "この項目の資料確認では、この製品固有の情報は未確認です。"
        },
        "commercial_use": {
          "note": "この項目の資料確認では、この製品固有の情報は未確認です。"
        },
        "languages": {
          "note": "この項目の資料確認では、この製品固有の情報は未確認です。"
        },
        "billing": {
          "note": "記録された機能に基づく編集上の分類であり、性能の実測ではありません。"
        }
      },
      "facts": {
        "plask.capability.primary": {
          "value": "キャラクター取り込み対応の動画から3D動作キャプチャー"
        }
      }
    },
    "de": {
      "description": "Plask: Video-zu-3D-Bewegungserfassung mit Figurenimport.",
      "overview": "Plask verbindet: Video-zu-3D-Bewegungserfassung mit Figurenimport; Szenengestaltung mit Licht, Kamera und Tiefenschärfe; Animationsexport für FBX- und BVH-Pipelines. Figurenbewegungen für Spiele und Animationsszenen erzeugen; Erfasste Darbietungen vor der finalen Animation bereinigen.",
      "features": [
        "Video-zu-3D-Bewegungserfassung mit Figurenimport",
        "Szenengestaltung mit Licht, Kamera und Tiefenschärfe",
        "Animationsexport für FBX- und BVH-Pipelines"
      ],
      "use_cases": [
        "Figurenbewegungen für Spiele und Animationsszenen erzeugen",
        "Erfasste Darbietungen vor der finalen Animation bereinigen"
      ],
      "pricing_notes": "Plask Motion hat Gratis-, Standard- und Pro-Stufen; bezahlt gibt es mehr Credits und schnellere Verarbeitung, monatlich oder jährlich. Plask Live erfordert derzeit macOS14+, Internet und API-Credits. Browser- und Livekosten sind nicht gleichzusetzen.",
      "faq": [
        {
          "q": "Welchen Produktionsablauf unterstützt es?",
          "a": "Figurenbewegungen für Spiele und Animationsszenen erzeugen; Szenengestaltung mit Licht, Kamera und Tiefenschärfe; Animationsexport für FBX- und BVH-Pipelines."
        },
        {
          "q": "Was sollte ich vor dem Bezahlen prüfen?",
          "a": "Plask Motion hat Gratis-, Standard- und Pro-Stufen; bezahlt gibt es mehr Credits und schnellere Verarbeitung, monatlich oder jährlich. Plask Live erfordert derzeit macOS14+, Internet und API-Credits. Browser- und Livekosten sind nicht gleichzusetzen."
        }
      ],
      "selection_evidence": {
        "tasks": {
          "note": "Redaktionelle Einordnung dokumentierter Funktionen; kein Leistungstest."
        },
        "form_factor": {
          "note": "Redaktionelle Einordnung dokumentierter Funktionen; kein Leistungstest."
        },
        "platforms": {
          "note": "Redaktionelle Einordnung der dokumentierten Browseroberfläche; kein regionaler Verfügbarkeits- oder Leistungstest."
        },
        "deployment": {
          "note": "Die Quellenprüfung dieses Eintrags hat dieses Produktfeld nicht belegt."
        },
        "offline": {
          "note": "Die Quellenprüfung dieses Eintrags hat dieses Produktfeld nicht belegt."
        },
        "regions": {
          "note": "Die Quellenprüfung dieses Eintrags hat dieses Produktfeld nicht belegt."
        },
        "api": {
          "note": "Die Quellenprüfung dieses Eintrags hat dieses Produktfeld nicht belegt."
        },
        "license": {
          "note": "Die Quellenprüfung dieses Eintrags hat dieses Produktfeld nicht belegt."
        },
        "commercial_use": {
          "note": "Die Quellenprüfung dieses Eintrags hat dieses Produktfeld nicht belegt."
        },
        "languages": {
          "note": "Die Quellenprüfung dieses Eintrags hat dieses Produktfeld nicht belegt."
        },
        "billing": {
          "note": "Redaktionelle Einordnung dokumentierter Funktionen; kein Leistungstest."
        }
      },
      "facts": {
        "plask.capability.primary": {
          "value": "Video-zu-3D-Bewegungserfassung mit Figurenimport"
        }
      }
    },
    "pt": {
      "description": "Plask: Captura de movimento de vídeo para 3D com importação de personagens.",
      "overview": "Plask combina: Captura de movimento de vídeo para 3D com importação de personagens; Direção de cena com luz, câmera e profundidade de campo; Exportação de animações para fluxos FBX e BVH. Gerar movimentos de personagens para jogos e cenas animadas; Limpar atuações capturadas antes da animação final.",
      "features": [
        "Captura de movimento de vídeo para 3D com importação de personagens",
        "Direção de cena com luz, câmera e profundidade de campo",
        "Exportação de animações para fluxos FBX e BVH"
      ],
      "use_cases": [
        "Gerar movimentos de personagens para jogos e cenas animadas",
        "Limpar atuações capturadas antes da animação final"
      ],
      "pricing_notes": "Plask Motion tem grátis, Standard e Pro; pagos ampliam créditos e rapidez, com cobrança mensal ou anual. Plask Live requer macOS14+, internet e créditos API. Não presuma custos iguais para navegador e captura ao vivo.",
      "faq": [
        {
          "q": "Que fluxo de produção oferece?",
          "a": "Gerar movimentos de personagens para jogos e cenas animadas; Direção de cena com luz, câmera e profundidade de campo; Exportação de animações para fluxos FBX e BVH."
        },
        {
          "q": "O que conferir antes de pagar?",
          "a": "Plask Motion tem grátis, Standard e Pro; pagos ampliam créditos e rapidez, com cobrança mensal ou anual. Plask Live requer macOS14+, internet e créditos API. Não presuma custos iguais para navegador e captura ao vivo."
        }
      ],
      "selection_evidence": {
        "tasks": {
          "note": "Classificação editorial dos recursos documentados; não é um teste de desempenho."
        },
        "form_factor": {
          "note": "Classificação editorial dos recursos documentados; não é um teste de desempenho."
        },
        "platforms": {
          "note": "Classificação editorial da interface de navegador documentada; sem teste geográfico ou de desempenho."
        },
        "deployment": {
          "note": "A revisão de fontes desta entrada não estabeleceu este dado do produto."
        },
        "offline": {
          "note": "A revisão de fontes desta entrada não estabeleceu este dado do produto."
        },
        "regions": {
          "note": "A revisão de fontes desta entrada não estabeleceu este dado do produto."
        },
        "api": {
          "note": "A revisão de fontes desta entrada não estabeleceu este dado do produto."
        },
        "license": {
          "note": "A revisão de fontes desta entrada não estabeleceu este dado do produto."
        },
        "commercial_use": {
          "note": "A revisão de fontes desta entrada não estabeleceu este dado do produto."
        },
        "languages": {
          "note": "A revisão de fontes desta entrada não estabeleceu este dado do produto."
        },
        "billing": {
          "note": "Classificação editorial dos recursos documentados; não é um teste de desempenho."
        }
      },
      "facts": {
        "plask.capability.primary": {
          "value": "Captura de movimento de vídeo para 3D com importação de personagens"
        }
      }
    },
    "ko": {
      "description": "Plask: 캐릭터 가져오기를 지원하는 영상 기반 3D 모션 캡처.",
      "overview": "Plask 의 기능: 캐릭터 가져오기를 지원하는 영상 기반 3D 모션 캡처; 조명, 카메라 및 심도 기반 장면 연출; FBX 및 BVH 파이프라인용 애니메이션 내보내기. 게임 및 애니메이션 장면용 캐릭터 동작 제작; 최종 애니메이션 전 캡처한 동작 정리.",
      "features": [
        "캐릭터 가져오기를 지원하는 영상 기반 3D 모션 캡처",
        "조명, 카메라 및 심도 기반 장면 연출",
        "FBX 및 BVH 파이프라인용 애니메이션 내보내기"
      ],
      "use_cases": [
        "게임 및 애니메이션 장면용 캐릭터 동작 제작",
        "최종 애니메이션 전 캡처한 동작 정리"
      ],
      "pricing_notes": "Plask Motion은 무료, Standard, Pro이며 유료는 크레딧과 처리 속도를 늘리고 월간 또는 연간으로 결제합니다. Plask Live 카메라 설정은 현재 macOS14 이상, 인터넷 및 API 크레딧이 필요합니다. 브라우저와 실시간 캡처 비용을 동일하게 보면 안 됩니다.",
      "faq": [
        {
          "q": "어떤 제작 작업에 적합한가요?",
          "a": "게임 및 애니메이션 장면용 캐릭터 동작 제작; 조명, 카메라 및 심도 기반 장면 연출; FBX 및 BVH 파이프라인용 애니메이션 내보내기."
        },
        {
          "q": "결제 전에 무엇을 확인해야 하나요?",
          "a": "Plask Motion은 무료, Standard, Pro이며 유료는 크레딧과 처리 속도를 늘리고 월간 또는 연간으로 결제합니다. Plask Live 카메라 설정은 현재 macOS14 이상, 인터넷 및 API 크레딧이 필요합니다. 브라우저와 실시간 캡처 비용을 동일하게 보면 안 됩니다."
        }
      ],
      "selection_evidence": {
        "tasks": {
          "note": "문서화된 기능에 따른 편집상 분류이며 성능 실측이 아닙니다."
        },
        "form_factor": {
          "note": "문서화된 기능에 따른 편집상 분류이며 성능 실측이 아닙니다."
        },
        "platforms": {
          "note": "문서화된 브라우저 인터페이스에 따른 편집 분류이며 지역 가용성이나 성능 실측은 아닙니다."
        },
        "deployment": {
          "note": "이 항목의 출처 검토에서 해당 제품 정보를 확인하지 못했습니다."
        },
        "offline": {
          "note": "이 항목의 출처 검토에서 해당 제품 정보를 확인하지 못했습니다."
        },
        "regions": {
          "note": "이 항목의 출처 검토에서 해당 제품 정보를 확인하지 못했습니다."
        },
        "api": {
          "note": "이 항목의 출처 검토에서 해당 제품 정보를 확인하지 못했습니다."
        },
        "license": {
          "note": "이 항목의 출처 검토에서 해당 제품 정보를 확인하지 못했습니다."
        },
        "commercial_use": {
          "note": "이 항목의 출처 검토에서 해당 제품 정보를 확인하지 못했습니다."
        },
        "languages": {
          "note": "이 항목의 출처 검토에서 해당 제품 정보를 확인하지 못했습니다."
        },
        "billing": {
          "note": "문서화된 기능에 따른 편집상 분류이며 성능 실측이 아닙니다."
        }
      },
      "facts": {
        "plask.capability.primary": {
          "value": "캐릭터 가져오기를 지원하는 영상 기반 3D 모션 캡처"
        }
      }
    }
  },
  "verification": {
    "last_checked": "2026-11-03",
    "batch": "catalog-500-20261103",
    "source_review": "Official product pages read; no product-performance test.",
    "reviewed_sources": [
      "https://plask.ai/en-US",
      "https://plask.ai/en-US/docs/faqs"
    ],
    "egress_region": "unknown",
    "owner": "creative",
    "gap_note": "Only documented product scope and supplied claims were reviewed. Fields left unknown were not established for this entry; no launch date, geographic guarantee or licence is inferred."
  },
  "url": "https://globalaiproductindex.com/products/plask/"
}